Tutorials

Gamma Correction & Linear Workflow

LightWave > General

A beginners guide to Linear Workflow.

Video Tutorial

Quicktime H.264, 15.4MB | 16mins

Accompanying Slides

Zipped PDF 27MB

It's also available on YouTube. Part 1 | Part 2

 
 

Modelling Weld Joints

LightWave > Modeler

A quick technique for modelling weld joints on mechanical objects.

Video Tutorial

Quicktime H.264, 51.7MB | 9mins
 
 

Image Based Lighting Using the sIBL Plugin

LightWave > Layout

Overview of Christian Bloch's awesome sIBL plugin.

Video Tutorial

Quicktime H.264, 32MB | 13mins
 
 

Physical Sky Rendering

LightWave > Layout

A detailed look at Denis Pontonnier's Sunsky Plugin in conjunction with the SunSpot Motion Modifier.

Video Tutorial

Quicktime H.264, 194MB | 36mins
 
 

Brushed Metal using the Node Editor

LightWave > Layout

Explores the Node Editor to create a brushed metal appearance.

Video Tutorial

Quicktime H.264, 32.3MB | 22mins
 
 

Exploring the SSS2 Node Shader

LightWave > Layout

A look at understanding the SSS2 Shader in the Node Editor.

Video Tutorial

Quicktime H.264, 20.9MB | 13mins
 
 

Exploring the Sigma Node Shader

LightWave > Layout

Experimenting with the Sigma Node Shader.

Video Tutorial

Quicktime H.264, 86.2MB | 42mins
 
 

Importing SolidWorks Models into LightWave

LightWave > Modeler

A look at the various methods for importing SolidWorks models into LightWave.

Video Tutorial

Quicktime H.264, 120MB | 25mins
 
 

Strand Modeler Guide Editing Tips

LightWave > Modeler

A few tips when working with FiberFX Strand Modeler.

Video Tutorial

Quicktime H.264, 10MB | 5mins
 
 

Creating Tinsel using FiberFX Modeler

LightWave > Modeler

Shows a quick to model Tinsel using FiberFX Modeler.

Video Tutorial

Quicktime H.264, 32.4MB | 8mins
 
 

Setting up ScreamerNet for Windows

LightWave > ScreamerNet

Step by step guide to setting up LightWave ScreamerNet on Windows.

Video Tutorial

AVI TSSC, 13.2MB | 14mins

Written Tutorial

PDF 1.91MB
 
 

How to Import EPS Files into LightWave Modeler

LightWave > Modeler

Explains the process for importing Illustrator EPS / AI files into LightWave Modeler.

Video Tutorial

Quicktime H.264, 6MB | 6mins
 
 

Using LightWave to Build Animations from Frames

LightWave > Layout

Shows how to use LightWave itself to build a movie file from a sequence of frames.

Video Tutorial

Quicktime H.264, 36.2MB | 8mins
 
 

Scripts

Animated Limited Region

Layout Generic

Allows interpolated animation of the Camera Limited Region tool in LightWave Layout.

Video Tutorial

Quicktime H.264, 44.6MB | 8mins
 
 

DPI Camera

Layout Generic

Sets the camera framesize based on standard paper sizes and DPI / PPI. This script is was updated and included in LightWave 11, but this older version is available here for those on previous versions of LightWave.

 
 

DOF Target

Layout Generic

Channel modifer script to set the Camera Depth of Field Focal Distance to track an item in the scene, without needing to use expressions.

Video Tutorial

Quicktime H.264, 35MB | 2m 49s
 
 

Assign Tools Pack

Layout Script

A series of scripts to allow fast, multi-select aware assigning of target, parent, goal, pole, spline control, position / rotation / scale items.

1.2 update now uses item IDs instead of item names (use for LW 11.5 and lower)

1.3 update now has support for LightWave 11.6 Spline Control item (use for LW 11.6 and higher)
Note: These tools have now been added to the default menus in LightWave 11.6 (Final)

Video Tutorial

Quicktime H.264, 35.2MB | 3mins
 
 

Coord Tools Pack

Modeler Script

A time saving bunch of Modeler tools (Move, Mirror, Rotate, Radial Array) that work in conjunction with user stored X,Y,Z coordinates that can be picked from any existing geometry.

Video Tutorial

Quicktime H.264, 38.2MB | 10mins
 
 

Save Render Log File

Layout Master Class

Saves render settings and render times to a user specified log .txt file, it saves indivudual frame times as well as total render time.

Please note this script needs updating for LightWave 11, it will still records times correctly, but may complain about some settings that have changed.

 
 

F9 Render Sequence

Layout Master

Allows you to render a sequence using F9 over F10, someone asked for it, not entirely sure of the use of it! Might wanna also grab Mike Wolf's db&w Tools which has 'ROTL' (a null image viewer).

Video Tutorial

Quicktime H.264, 9.5MB | 5mins
 
 

Run Layout Plugin

Layout Generic

Brings up a UI that shows a searchable list of Layout installed plugins, these can also be executed saving the need to add buttons to your config when testing out plugins.

 
 

Run Modeler Plugin

Modeler

Brings up a UI that shows a searchable list of Modeler installed plugins, these can also be executed saving the need to add buttons to your config when testing out plugins.

 
 

Align to Point

Modeler

Allows moving of geometry to other points in the mesh, also hooks up with the Coord Tools Pack. It has a number of options that make it quite flexible.

Video Tutorial

Quicktime H.264, 12.7MB | 7mins
 
 

Select By Normal

Modeler

Selects polys that have the same normal direction as the first picked poly, also has a tolerance setting to allow polys within a + / - angle of the originally selected poly normal to also be included.

 
 

Set Scale

Modeler

Allows scaling of geometry based on measurement of two points, the user then specifies the real dimension that distance should be, has a number of options that make this script very flexible.

 
 

Unique Surface

Modeler

Assigns all selected polys (or connected) with a unique surface name, has intelligent naming so that the names in the surface editor appear in the correct order. You can also apply random surface properties too.

 
 

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